AIDef:Action/MarkPositionFromGameData: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Sets a colored pin to the coords of a Vec3 Game Data flag with an animation on the minimap. | ||
This seems to go unused in the final game. {{Check}}{{AIDef | |||
|name=MarkPositionFromGameData | |name=MarkPositionFromGameData | ||
|type=Action | |type=Action | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| PinColorIdx || Int || || | | PinColorIdx || Int || || 5 possible values: | ||
* 0: Red | |||
* 1: Blue | |||
* 2: Yellow | |||
* 3: Green | |||
* 4: Purple | |||
Any other value will use the next available pin (if any) but it will disappear after a second | |||
|- | |- | ||
| GameDataVec3 || String || || | | GameDataVec3 || String || || Name of a Vec3 Game Data flag to use as the coords for the pin. | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 12:28, 24 October 2026
Sets a colored pin to the coords of a Vec3 Game Data flag with an animation on the minimap.
This seems to go unused in the final game. [check]
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| PinColorIdx | Int | 5 possible values:
Any other value will use the next available pin (if any) but it will disappear after a second | |
| GameDataVec3 | String | Name of a Vec3 Game Data flag to use as the coords for the pin. |
Derived definitions
Demo_MarkMapPinFromData (EventSystemActor)
No overridden parameters.