AIDef:Action/KillSelectActor: Difference between revisions

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! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
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| ActorName || String ||  ||  
| ActorName || String ||  || ID of the actor to kill
|-
|-
| UniqueName || String ||  ||  
| UniqueName || String ||  || Optional, used when an actor can have multiple instances on the map loaded at once, probably refers to the UniqueName parameter {{Check}}
|-
|-
|}
|}

Revision as of 12:20, 24 October 2026

KillSelectActor
AI definition
Type Action

Deletes all actors with the specified actor name and unique name. Does a system delete; no drops or effects will be emitted.

DynamicInstParams

Name Type Default value Description
ActorName String ID of the actor to kill
UniqueName String Optional, used when an actor can have multiple instances on the map loaded at once, probably refers to the UniqueName parameter [check]


Derived definitions

Demo_KillSelectActor (EventSystemActor)

No overridden parameters.