AIDef:Action/ForceSetPlayerRestartPosAngle: Difference between revisions
imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Forcefully sets the angle the player respawns at using an actor, only used on Eventide Island, seems to be a variant of [[AIDef:Action/DemoForceSetPlayerSavePosAngle|DemoForceSetPlayerSavePosAngle]].{{AIDef | ||
|name=ForceSetPlayerRestartPosAngle | |name=ForceSetPlayerRestartPosAngle | ||
|type=Action | |type=Action | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
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| UniqueName || String || || | | UniqueName || String || || Optional, used when an actor can have multiple instances on the map loaded at once, probably refers to the UniqueName parameter {{Check}} | ||
|- | |- | ||
| AnchorName || String || || | | AnchorName || String || || An actor name, specifically (?) ''ForceSetPosDirAutoSaveAnchor'' {{Check}} | ||
|- | |- | ||
|} | |} | ||