AIDef:Action/CheckExistenceOfParticipant: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Checks if an actor is loaded, doesn't do anything regardless of the result. | ||
Was probably only used for debugging purposes, still appears in a few eventflows including great fairies.{{AIDef | |||
|name=CheckExistenceOfParticipant | |name=CheckExistenceOfParticipant | ||
|type=Action | |type=Action | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| ActorName || String || || | | ActorName || String || || ID of the actor to check | ||
|- | |- | ||
| InstanceName || String || || | | InstanceName || String || || Optional, used when an actor can have multiple instances on the map loaded at once, probably refers to the ''UniqueName'' parameter{{Check}} | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 20:38, 23 October 2026
Checks if an actor is loaded, doesn't do anything regardless of the result.
Was probably only used for debugging purposes, still appears in a few eventflows including great fairies.
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ActorName | String | ID of the actor to check | |
| InstanceName | String | Optional, used when an actor can have multiple instances on the map loaded at once, probably refers to the UniqueName parameter[check] |
Derived definitions
Demo_ChkExistenceOfParticipant (EventSystemActor)
No overridden parameters.