AIDef:Action/ChangeMiniMapScale: Difference between revisions

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imported>Leoetlino
import AI definitions from 1.5.0
 
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{{AIDef
Changes the zoom level of the minimap, doesn't seem to revert automatically during gameplay but does upon reloading a save.
 
Also changes the amount of details of the topography depending of the zoom level like on the inventory map.{{AIDef
|name=ChangeMiniMapScale
|name=ChangeMiniMapScale
|type=Action
|type=Action
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! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| ScaleLevel || Int ||  ||  
| ScaleLevel || Int ||  || Sets the minimap to the associated zoom level with an animation:
 
* 0: Extremely unzoomed, radius is twice as big as the Great Plateau
 
* 1: Unzoomed, about 0.3x the normal zoom
 
* 2: Default zoom
* 3: Zoomed in, about 3x the normal zoom
 
Using any value over 3 will act as 3, and any negative value will set the minimap to default zoom
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|}
|}

Latest revision as of 20:34, 23 October 2026

Changes the zoom level of the minimap, doesn't seem to revert automatically during gameplay but does upon reloading a save.

Also changes the amount of details of the topography depending of the zoom level like on the inventory map.

ChangeMiniMapScale
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
ScaleLevel Int Sets the minimap to the associated zoom level with an animation:
  • 0: Extremely unzoomed, radius is twice as big as the Great Plateau
  • 1: Unzoomed, about 0.3x the normal zoom
  • 2: Default zoom
  • 3: Zoomed in, about 3x the normal zoom

Using any value over 3 will act as 3, and any negative value will set the minimap to default zoom


Derived definitions

Demo_ChangeMiniMapScale (EventSystemActor)

No overridden parameters.