AIDef:Action/ChangeMiniMapScale: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Changes the zoom level of the minimap, doesn't seem to revert automatically during gameplay but does upon reloading a save. | ||
Also changes the amount of details of the topography depending of the zoom level like on the inventory map.{{AIDef | |||
|name=ChangeMiniMapScale | |name=ChangeMiniMapScale | ||
|type=Action | |type=Action | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| ScaleLevel || Int || || | | ScaleLevel || Int || || Sets the minimap to the associated zoom level with an animation: | ||
* 0: Extremely unzoomed, radius is twice as big as the Great Plateau | |||
* 1: Unzoomed, about 0.3x the normal zoom | |||
* 2: Default zoom | |||
* 3: Zoomed in, about 3x the normal zoom | |||
Using any value over 3 will act as 3, and any negative value will set the minimap to default zoom | |||
|- | |- | ||
|} | |} | ||
Latest revision as of 20:34, 23 October 2026
Changes the zoom level of the minimap, doesn't seem to revert automatically during gameplay but does upon reloading a save.
Also changes the amount of details of the topography depending of the zoom level like on the inventory map.
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ScaleLevel | Int | Sets the minimap to the associated zoom level with an animation:
Using any value over 3 will act as 3, and any negative value will set the minimap to default zoom |
Derived definitions
Demo_ChangeMiniMapScale (EventSystemActor)
No overridden parameters.