PlacementMgr: Difference between revisions

From ZeldaMods (Breath of the Wild)
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imported>Leoetlino
create stubs for all known subsystems
 
NiceneNerd (talk | contribs)
Added Wii U init address
 
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{{Subsystem infobox|name=PlacementMgr|is_name_official=1|description=Reads [[map unit]] ([[mubin]]) files and spawns actors|init_addr_switch150=00000071011E451C}}
{{Subsystem infobox|name=PlacementMgr|is_name_official=1|description=Reads [[map unit]] ([[mubin]]) files and spawns actors|init_addr_switch150=00000071011E451C|init_addr_wiiu150=037C0688}}
{{stub}}
{{stub}}


[[Category: Internals]]
[[Category: Internals]]
[[Category: Subsystems (BotW)]]
[[Category: Subsystems (BotW)]]

Latest revision as of 18:13, 30 April 2021

PlacementMgr
Subsystem
Official name Yes
Description Reads map unit (mubin) files and spawns actors
Init function Switch 1.5.0: 00000071011E451C
Wii U 1.5.0: 037C0688
Debug only No