ResidentActorMgr: Difference between revisions
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imported>Leoetlino (create stubs for all known subsystems) |
NiceneNerd (talk | contribs) (Added Wii U init address) |
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{{Subsystem infobox|name=ResidentActorMgr|is_name_official=1|description=Creates and manages actors that are always kept in memory such as GameROMPlayer|init_addr_switch150=000000710090E0A0}} | {{Subsystem infobox|name=ResidentActorMgr|is_name_official=1|description=Creates and manages actors that are always kept in memory such as GameROMPlayer|init_addr_switch150=000000710090E0A0|init_addr_wiiu150=02E38C4C}} | ||
{{stub}} | {{stub}} | ||
[[Category: Internals]] | [[Category: Internals]] | ||
[[Category: Subsystems (BotW)]] | [[Category: Subsystems (BotW)]] |
Latest revision as of 14:41, 30 April 2021
Subsystem | |
---|---|
Official name | Yes |
Description | Creates and manages actors that are always kept in memory such as GameROMPlayer |
Init function |
Switch 1.5.0: 000000710090E0A0 Wii U 1.5.0: 02E38C4C |
Debug only | No |
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