PauseMenuDataMgr: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino create stubs for all known subsystems |
add description |
||
| Line 1: | Line 1: | ||
{{Subsystem infobox|name=PauseMenuDataMgr|is_name_official=1|description= | {{Subsystem infobox|name=PauseMenuDataMgr|is_name_official=1|description=Handles player inventory and equipment synchronization.|init_addr_switch150=000000710096B1CC}} | ||
{{stub}} | {{stub}} | ||
[[Category: Internals]] | [[Category: Internals]] | ||
[[Category: Subsystems (BotW)]] | [[Category: Subsystems (BotW)]] | ||
Revision as of 23:57, 20 January 2021
| Subsystem | |
|---|---|
| Official name | Yes |
| Description | Handles player inventory and equipment synchronization. |
| Init function |
Switch 1.5.0: 000000710096B1CC Wii U 1.5.0: ??? |
| Debug only | No |
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.) |