AIDef:AI/PriestBossMakeClone: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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Line 3: | Line 3: | ||
|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| PriestBossMetaAIUnit || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
PriestBossMetaAIUnit | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
RespawnFrame | Int | ||
BackStepDistance | Float |
Children
Name | Description |
---|---|
分身 | |
後行動 | |
振り向く | |
転移 | |
離れる |
Derived definitions
分身 (Priest_Boss_ShadowClone_Real, 通常モード)
Name | Value |
---|---|
RespawnFrame | 20 |
BackStepDistance | 14.0 |