AIDef:Action/WarpPLAndResetGimmick: Difference between revisions

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imported>Leoetlino
import AI definitions from 1.5.0
 
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{{AIDef
Teleports the Player to a location defined in [[Static.smubin]] and reloads static objects <sup>[''[[Template:Check|check]]'']</sup>, making them visually disappear for half a second (probably more on real hardware).{{AIDef
|name=WarpPLAndResetGimmick
|name=WarpPLAndResetGimmick
|type=Action
|type=Action
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| StartPosName || String ||  ||  
| StartPosName || String ||  ||  
|-
|-
| SystemResetOption || Int ||  ||  
| SystemResetOption || Int ||  || Seems to control what gets reloaded, hard to say what the options do exactly
|-
|-
| AdditionalResetActor || String ||  ||  
| AdditionalResetActor || String ||  ||  

Revision as of 15:46, 24 October 2026

Teleports the Player to a location defined in Static.smubin and reloads static objects [check], making them visually disappear for half a second (probably more on real hardware).

WarpPLAndResetGimmick
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
StartPosName String
SystemResetOption Int Seems to control what gets reloaded, hard to say what the options do exactly
AdditionalResetActor String


Derived definitions

Demo_WarpPLAndResetGimmick (EventSystemActor)

No overridden parameters.