AIDef:Action/SetQuestStepAction: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
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|type=Action | |type=Action | ||
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Make a questline go forward. If a quest isn't started, starts it. Can also complete a quest. | |||
== DynamicInstParams == | == DynamicInstParams == | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| QuestName || String || || | | QuestName || String || || ID of the Quest | ||
|- | |- | ||
| StepName || String || || | | StepName || String || || Can be left empty and the game will just proceed to the next step without any additionnal check | ||
|- | |- | ||
| ForceRunTelop || Bool || || | | ForceRunTelop || Bool || || | ||
Revision as of 19:16, 23 October 2026
| AI definition | |
|---|---|
| Type | Action |
Make a questline go forward. If a quest isn't started, starts it. Can also complete a quest.
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| QuestName | String | ID of the Quest | |
| StepName | String | Can be left empty and the game will just proceed to the next step without any additionnal check | |
| ForceRunTelop | Bool |
Derived definitions
Demo_AdvanceQuest (EventSystemActor)
No overridden parameters.