AIDef:Action/IncreaseNumHeroSeal: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Gives the Player a certain amount of a Divine Beast's Emblems, also makes the same UI as [[AIDef:Action/AppearNumHeroSeal|AppearNumHeroSeal]] appear.{{AIDef | ||
|name=IncreaseNumHeroSeal | |name=IncreaseNumHeroSeal | ||
|type=Action | |type=Action | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| RelicPattern || Int || || | | RelicPattern || Int || || 4 possible values: | ||
* 0: Rudania's Emblem | |||
* 1: Ruta's Emblem | |||
* 2: Medoh's Emblem | |||
* 3: Naboris's Emblem | |||
Using any negative value or none will default to Rudania's Emblem, and any value higher than 3 to Naboris's Emblem | |||
|- | |- | ||
| Value || Int || || | | Value || Int || || Negative values are accepted and will correctly decrease, but the amount of a certain Emblem in the Player's inventory cannot become negative | ||
|- | |- | ||
|} | |} | ||
Revision as of 11:58, 24 October 2026
Gives the Player a certain amount of a Divine Beast's Emblems, also makes the same UI as AppearNumHeroSeal appear.
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| RelicPattern | Int | 4 possible values:
Using any negative value or none will default to Rudania's Emblem, and any value higher than 3 to Naboris's Emblem | |
| Value | Int | Negative values are accepted and will correctly decrease, but the amount of a certain Emblem in the Player's inventory cannot become negative |
Derived definitions
Demo_IncreaseNumHeroSeal (EventSystemActor)
No overridden parameters.