AIDef:Action/EventAppearFlyDistance: Difference between revisions

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import AI definitions from 1.5.0
 
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Shows a counter at the top of the screen with a number with 1 decimal and a "m" after it, doesn't disappear automatically, use [[AIDef:Action/EventDisappearFlyDistance|EventDisappearFlyDistance]] for that.
Used in the Bird-Man Research Study minigame.
Text seems to be defined at /LayoutMsg/MiniGame_00.msbt in the [[Message_archives]].


== DynamicInstParams ==
== DynamicInstParams ==
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! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| GameDataFloatDistance || String ||  ||  
| GameDataFloatDistance || String ||  || If not set will just show 0.0
|-
|-
|}
|}

Revision as of 19:28, 23 October 2026

EventAppearFlyDistance
AI definition
Type Action

Shows a counter at the top of the screen with a number with 1 decimal and a "m" after it, doesn't disappear automatically, use EventDisappearFlyDistance for that.

Used in the Bird-Man Research Study minigame.

Text seems to be defined at /LayoutMsg/MiniGame_00.msbt in the Message_archives.

DynamicInstParams

Name Type Default value Description
GameDataFloatDistance String If not set will just show 0.0


Derived definitions

Demo_AppearFlyDistance (EventSystemActor)

No overridden parameters.