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imported>Leoetlino m (→Screens) |
imported>Leoetlino |
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== Screens == | == Screens == | ||
A '''screen''' is a set of UI elements. There can be several visible screens on the screen at the same time. | |||
Screens can optionally take over controller input when they are activated. | |||
=== List of screens (1.5.0) === | |||
{| class="wikitable" | {| class="wikitable" | ||
! ID !! Name !! Description | ! ID !! Name !! Description | ||
Line 101: | Line 106: | ||
| 47 || PauseMenuInfo_00 || | | 47 || PauseMenuInfo_00 || | ||
|- | |- | ||
| 48 || GameOver_00 || | | 48 || GameOver_00 || Game over screen | ||
|- | |- | ||
| 49 || HardMode_00 || | | 49 || HardMode_00 || | ||
Line 159: | Line 164: | ||
| 76 || MessageSp_00 || | | 76 || MessageSp_00 || | ||
|- | |- | ||
| 77 || Thanks_00 || | | 77 || Thanks_00 || E3 2016 Thanks screen | ||
|- | |- | ||
| 78 || Fade || | | 78 || Fade || Fade screen and also loading screen | ||
|- | |- | ||
| 79 || KeyBoradTextArea_00 || | | 79 || KeyBoradTextArea_00 || |
Revision as of 19:20, 16 September 2018
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.) |
Screens
A screen is a set of UI elements. There can be several visible screens on the screen at the same time.
Screens can optionally take over controller input when they are activated.
List of screens (1.5.0)
ID | Name | Description |
---|---|---|
0 | GamePadBG_00 | |
1 | Title_00 | |
2 | MainScreen3D_00 | |
3 | Message3D_00 | |
4 | AppCamera_00 | |
5 | WolfLinkHeartGauge_00 | |
6 | EnergyMeterDLC_00 | |
7 | MainHorse_00 | |
8 | MiniGame_00 | |
9 | ReadyGo_00 | |
10 | KeyNum_00 | |
11 | MessageGet_00 | |
12 | DoCommand_00 | |
13 | SousaGuide_00 | |
14 | GameTitle_00 | |
15 | DemoName_00 | |
16 | DemoNameEnemy_00 | |
17 | MessageSp_00_NoTop | |
18 | ShopBG_00 | |
19 | ShopBtnList5_00 | |
20 | ShopBtnList20_00 | |
21 | ShopBtnList15_00 | |
22 | ShopInfo_00 | |
23 | ShopHorse_00 | |
24 | Rupee_00 | |
25 | KologNum_00 | |
26 | AkashNum_00 | |
27 | MamoNum_00 | |
28 | Time_00 | |
29 | PauseMenuBG_00 | |
30 | SeekPadMenuBG_00 | |
31 | AppTool_00 | |
32 | AppAlbum_00 | |
33 | AppPictureBook_00 | |
34 | AppMapDungeon_00 | |
35 | MainScreenMS_00 | |
36 | MainScreenHeartIchigekiDLC_00 | |
37 | MainScreen_00 | |
38 | MainDungeon_00 | |
39 | ChallengeWin_00 | |
40 | PickUp_00 | |
41 | MessageTipsRunTime_00 | |
42 | AppMap_00 | |
43 | AppSystemWindowNoBtn_00 | |
44 | AppHome_00 | |
45 | MainShortCut_00 | |
46 | PauseMenu_00 | |
47 | PauseMenuInfo_00 | |
48 | GameOver_00 | Game over screen |
49 | HardMode_00 | |
50 | SaveTransferWindow_00 | |
51 | MessageTipsPauseMenu_00 | |
52 | MessageTips_00 | |
53 | OptionWindow_00 | |
54 | AmiiboWindow_00 | |
55 | SystemWindowNoBtn_00 | |
56 | ControllerWindow_00 | |
57 | SystemWindow_01 | |
58 | SystemWindow_00 | |
59 | PauseMenuRecipe_00 | |
60 | PauseMenuMantan_00 | |
61 | PauseMenuEiketsu_00 | |
62 | AppSystemWindow_00 | |
63 | DLCWindow_00 | |
64 | HardModeTextDLC_00 | |
65 | TestButton | |
66 | TestPocketUIDRC | |
67 | TestPocketUITV | |
68 | BoxCursorTV | |
69 | FadeDemo_00 | |
70 | StaffRoll_00 | |
71 | StaffRollDLC_00 | |
72 | End_00 | |
73 | DLCSinJuAkashiNum_00 | |
74 | MessageDialog | |
75 | DemoMessage | |
76 | MessageSp_00 | |
77 | Thanks_00 | E3 2016 Thanks screen |
78 | Fade | Fade screen and also loading screen |
79 | KeyBoradTextArea_00 | |
80 | LastComplete_00 | |
81 | OPtext_00 | |
82 | LoadingWeapon_00 | |
83 | MainHardMode_00 | |
84 | LoadSaveIcon_00 | |
85 | FadeStatus_00 | |
86 | Skip_00 | |
87 | ChangeController_00 | |
88 | ChangeControllerDRC_00 | |
89 | DemoStart_00 | |
90 | BootUp_00 | |
91 | BootUp_00 | |
92 | ChangeControllerNN_00 | |
93 | AppMenuBtn_00 | |
94 | HomeMenuCapture_00 | |
95 | HomeMenuCaptureDRC_00 | |
96 | HomeNixSign_00 | |
97 | ErrorViewer_00 | |
98 | ErrorViewerDRC_00 |