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imported>Leoetlino |
imported>Leoetlino (→{{Placeholder AAMP param name|name=[TableName]}} : clarify what happens if sum(ItemProbabilities) < 100.0) |
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Note: the sum of all ItemProbabilities should be equal to 100.0. | Note: the sum of all ItemProbabilities should be equal to 100.0, otherwise sometimes no items will be dropped. | ||
[[Category:File extensions]] | [[Category:File extensions]] | ||
[[Category:File extensions (AAMP)]] | [[Category:File extensions (AAMP)]] | ||
[[Category:Actor parameter files]] | [[Category:Actor parameter files]] |
Revision as of 13:12, 1 March 2019
Format | AAMP |
---|---|
Version | 0 |
Type | xml |
This article is about the structure in general. For actual values, check the GameROM or the pseudo-source. |
DropTable (bdrop) configures item drops for each actor.
Parameter objects
Header
Key | Type | Description |
---|---|---|
TableNum | int | Number of tables |
Table%02d | str64 | Name of the drop table |
[TableName]
Key | Type | Description |
---|---|---|
ColumnNum | int | Number of items |
RepeatNumMin | int | Min number of items that can be dropped (抽選回数最小) |
RepeatNumMax | int | Max number of items that can be dropped (抽選回数最大) |
ApproachType | int | Drop position and pose (姿勢).
|
OccurrenceSpeedType | int | Drop velocity type (発生速度).
|
ItemName%02d | str64 | Name of the actor that can be dropped |
ItemProbability%02d | float | Drop probability (0.0 to 100.0) |
Note: the sum of all ItemProbabilities should be equal to 100.0, otherwise sometimes no items will be dropped.