AIDef:Action/ResetGimmick: Difference between revisions
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Reloads | Reloads static objects {{Check}}, making them visually disappear for half a second (probably more on real hardware).{{AIDef | ||
|name=ResetGimmick | |name=ResetGimmick | ||
|type=Action | |type=Action | ||
Latest revision as of 15:46, 24 October 2026
Reloads static objects [check], making them visually disappear for half a second (probably more on real hardware).
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| SystemResetOption | Int | Seems to control what gets reloaded, hard to say what the options do exactly | |
| AdditionalResetActor | String | ||
| IsResetCamera | Bool |
Derived definitions
Demo_ResetGimmick (EventSystemActor)
No overridden parameters.