AIDef:Action/IncreaseNumKorokNuts: Difference between revisions
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Gives the Player a certain amount of an item, doesn't affect the amount of Koroks collected, also makes the same UI as [[AIDef:Action/AppearNumKorokNuts|AppearNumKorokNuts]] appear.{{AIDef | Gives (or takes from) the Player a certain amount of an item, doesn't affect the amount of Koroks collected, also makes the same UI as [[AIDef:Action/AppearNumKorokNuts|AppearNumKorokNuts]] appear.{{AIDef | ||
|name=IncreaseNumKorokNuts | |name=IncreaseNumKorokNuts | ||
|type=Action | |type=Action | ||
Latest revision as of 12:04, 24 October 2026
Gives (or takes from) the Player a certain amount of an item, doesn't affect the amount of Koroks collected, also makes the same UI as AppearNumKorokNuts appear.
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ActorName | String | Name of the item that is given to the Player, the derived Demo_IncreaseNumKorokNuts definition forces this parameter to the Korok Seed actor |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Value | Int | Negative values are accepted and will correctly decrease, but the amount of a Korok Seeds in the Player's inventory cannot become negative |
Derived definitions
Demo_IncreaseNumKorokNuts (EventSystemActor)
| Name | Value |
|---|---|
| ActorName | Obj_KorokNuts |