ShopGameDataInfo.byml: Difference between revisions
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== Contents == | == Contents == | ||
===ShopAreaInfo Hashes=== | ===ShopAreaInfo Hashes=== | ||
'''ShopAreaInfo Hashes''' is an array of CRC32 hashes of all Shop actor | '''ShopAreaInfo Hashes''' is an array of CRC32 hashes of all Shop actor-name flags. | ||
The hashed | The hashed flags are named in the format Npc_Name_Actor_Name. | ||
This array does not need to be sorted. {{Check}} | This array does not need to be sorted. {{Check}} | ||
Similar to tag values, each number is stored as an unsigned int if it is greater than 0x80000000 and as a signed int otherwise. | Similar to tag values, each number is stored as an unsigned int if it is greater than 0x80000000 and as a signed int otherwise. |
Revision as of 09:19, 12 June 2020
ShopGameDataInfo.byml (found in Bootup/Gamedata) is a Yaz0-compressed BYML file which contains data pertaining to actors purchasable from NPC Shops. It is used when purchasing items (actors) from a shop to keep track of items that are "Sold Out".
Contents
ShopAreaInfo Hashes
ShopAreaInfo Hashes is an array of CRC32 hashes of all Shop actor-name flags. The hashed flags are named in the format Npc_Name_Actor_Name. This array does not need to be sorted. [check] Similar to tag values, each number is stored as an unsigned int if it is greater than 0x80000000 and as a signed int otherwise.