Translations:Object respawning/9/zh: Difference between revisions

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(Created page with "假設一件商品(或一個隨機重生的物件)位在第 <code>itemCol</code> 個 column 跟第 <code>itemRow</code> 個 row 裡,那麼玩家「不在指定區域內...")
 
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假設一件商品(或一個隨機重生的物件)位在第 <code>itemCol</code> 個 column 跟第  <code>itemRow</code> 個 row 裡,那麼玩家「不在指定區域內」的意思是
假設一件商品(或一個隨機重生的物件)位在第 <code>itemCol</code> 個 column 跟第  <code>itemRow</code> 個 row 裡,那麼玩家「不在指定區域內」的意思是
* itemCol < playerCol1
* itemCol < playerCol1
* or itemCol > playerCol2
* itemCol > playerCol2
* or itemRow < playerRow1
* itemRow < playerRow1
* or itemRow > playerRow2
* itemRow > playerRow2

Latest revision as of 23:44, 28 May 2020

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Message definition (Object respawning)
Given an item located in column <code>itemCol</code> and row <code>itemRow</code>, the player is considered to not be in its map area ''if and only if'':
* itemCol < playerCol1
* or itemCol > playerCol2
* or itemRow < playerRow1
* or itemRow > playerRow2

假設一件商品(或一個隨機重生的物件)位在第 itemCol 個 column 跟第 itemRow 個 row 裡,那麼玩家「不在指定區域內」的意思是

  • itemCol < playerCol1
  • 或 itemCol > playerCol2
  • 或 itemRow < playerRow1
  • 或 itemRow > playerRow2