Difficulty scaling/zh: Difference between revisions

Created page with "== 阻止升級的情況 =="
(Created page with "算出經驗值之後,這個子系統會用這兩個函數 #Ecosystem::LevelSensor::scaleWeapon#Ecosystem::LevelSensor::scaleActor 來決定敵人跟武器應...")
(Created page with "== 阻止升級的情況 ==")
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算出經驗值之後,這個子系統會用這兩個函數 [[#Ecosystem::LevelSensor::scaleWeapon]] 跟 [[#Ecosystem::LevelSensor::scaleActor]] 來決定敵人跟武器應該分別是什麼等級。
算出經驗值之後,這個子系統會用這兩個函數 [[#Ecosystem::LevelSensor::scaleWeapon]] 跟 [[#Ecosystem::LevelSensor::scaleActor]] 來決定敵人跟武器應該分別是什麼等級。


== Scaling inhibitors ==  
== 阻止升級的情況 ==  


Both scaling functions will immediately return without doing anything if:
Both scaling functions will immediately return without doing anything if: