Difficulty scaling/zh: Difference between revisions

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(Created page with "武器的加成有三個要素。 一是武器本身會被更新成更好的武器(騎士之劍 -> 王族之劍); 二是武器的攻擊、防禦、耐久等數值擇一...")
(Created page with "=== 加成的方向 ===")
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三是增加多少。
三是增加多少。


=== Bonus types ===  
=== 加成的方向 ===  


Weapon bonuses (e.g. Durability Up, Attack Up) are entirely random. Each bonus has equal probability.
Weapon bonuses (e.g. Durability Up, Attack Up) are entirely random. Each bonus has equal probability.