Translations:Difficulty scaling/19/en: Difference between revisions
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=== <code>LevelSensorMode</code> === | === <code>LevelSensorMode</code> === | ||
This actor property controls whether scaling is enabled for an enemy or weapon. Also applies to any weapons held by an enemy since 'scaleWeapon' is called when an enemy drops their weapon. | This [[actor]] property controls whether scaling is enabled for an enemy or weapon. Also applies to any weapons held by an enemy since 'scaleWeapon' is called when an enemy drops their weapon. |
Latest revision as of 10:07, 11 May 2020
LevelSensorMode
This actor property controls whether scaling is enabled for an enemy or weapon. Also applies to any weapons held by an enemy since 'scaleWeapon' is called when an enemy drops their weapon.