LevelSensor.byml: Difference between revisions
imported>Leoetlino m fix formatting |
→flag: Added _Num to flag name for accuracy |
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| Line 37: | Line 37: | ||
|name | |name | ||
|str | |str | ||
|Name of the GameData s32 flag (usually a defeat counter flag: | |Name of the GameData s32 flag (usually a defeat counter flag: Defeated_XXXXX_Num where XXXXX is the enemy actor name) | ||
|- | |- | ||
|point | |point | ||