LevelSensor.byml: Difference between revisions

imported>Leoetlino
m fix formatting
Ginger (talk | contribs)
flag: Added _Num to flag name for accuracy
 
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|name
|name
|str
|str
|Name of the GameData s32 flag (usually a defeat counter flag: Defeated_XXXXX where XXXXX is the enemy actor name)
|Name of the GameData s32 flag (usually a defeat counter flag: Defeated_XXXXX_Num where XXXXX is the enemy actor name)
|-
|-
|point
|point