AIDef:Query/CheckCurrentMap: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
No edit summary
 
Line 3: Line 3:
|type=Query
|type=Query
}}
}}
Returns 1 if the current map name is equal to the specified map name and 0 otherwise.


== DynamicInstParams ==
== DynamicInstParams ==
Line 8: Line 10:
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| MapName || String ||  ||  
| MapName || String ||  || Map name (e.g. Dungeon001, RemainsFire, A-1)
|-
|-
|}
|}

Latest revision as of 19:52, 14 March 2019

CheckCurrentMap
AI definition
Type Query

Returns 1 if the current map name is equal to the specified map name and 0 otherwise.

DynamicInstParams

Name Type Default value Description
MapName String Map name (e.g. Dungeon001, RemainsFire, A-1)


Derived definitions

CheckCurrentMap (EventSystemActor)

No overridden parameters.