AIDef:AI/GanonBeastReaction: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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Line 3: | Line 3: | ||
|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| WeakPointAliveFlag || AITreeVariablePointer || || | |||
|- | |||
| WeakPointActiveFlag || AITreeVariablePointer || || | |||
|- | |||
| IsWeakPointAppearMode || Bool || False || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
WeakPointAliveFlag | AITreeVariablePointer | ||
WeakPointActiveFlag | AITreeVariablePointer | ||
IsWeakPointAppearMode | Bool | False |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASSlot | Int |
Children
Name | Description |
---|---|
弱点ヒット | |
形態変化ダメージ | |
死亡 |
Derived definitions
リアクション (GanonBeast, 通常)
Name | Value |
---|---|
ASSlot | 0 |