AIDef:Action/ReflectThrown: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino import AI definitions from 1.5.0 (add missing AITreeVariables) |
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| Line 3: | Line 3: | ||
|type=Action | |type=Action | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| IsReflectThrownBullet || Bool || False || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == | ||
Latest revision as of 15:00, 22 October 2018
| AI definition | |
|---|---|
| Type | Action |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| IsReflectThrownBullet | Bool | False |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ReactionLevel | Int | ||
| FinishWaterDepth | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Power | Float | ||
| TargetDir | Vec3 |
Derived definitions
迎撃 (ChemicalSpear, 投げ_0)
| Name | Value |
|---|---|
| ReactionLevel | -1 |
| FinishWaterDepth | -1.0 |
反射 (Octarock_Bullet, 投擲生成)
| Name | Value |
|---|---|
| ReactionLevel | -1 |
| FinishWaterDepth | 2.0 |
反射 (BokoblinShootRock, 投擲)
| Name | Value |
|---|---|
| ReactionLevel | -1 |
| FinishWaterDepth | -1.0 |
迎撃 (GuardianMiniSpear, 投げ_0)
| Name | Value |
|---|---|
| ReactionLevel | -1 |
| FinishWaterDepth | -1.0 |
迎撃 (Spear, 投げ_0)
| Name | Value |
|---|---|
| ReactionLevel | -1 |
| FinishWaterDepth | -1.0 |