AIDef:Action/OpenEnduranceFloorNumber: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Displays text based on the room you're in during the Trials of the Sword, allegedly the floor number. {{Check}}{{AIDef | ||
|name=OpenEnduranceFloorNumber | |name=OpenEnduranceFloorNumber | ||
|type=Action | |type=Action | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| Mstxt || String || || | | Mstxt || String || || Name of the msbt file where to retrieve the text from, the derived [[AIDef:Action/OpenEnduranceFloorNumber#Demo OpenEnduranceFloorNumber (EventSystemActor)|Demo_OpenEnduranceFloorNumber]] definition forces this parameter to the file where Dungeons' names are stored | ||
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|} | |} | ||
Latest revision as of 12:55, 24 October 2026
Displays text based on the room you're in during the Trials of the Sword, allegedly the floor number. [check]
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Mstxt | String | Name of the msbt file where to retrieve the text from, the derived Demo_OpenEnduranceFloorNumber definition forces this parameter to the file where Dungeons' names are stored |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| SubMstxt | String | ||
| LabelName | String | ||
| GameDataIntFloorNum | String |
Derived definitions
Demo_OpenEnduranceFloorNumber (EventSystemActor)
| Name | Value |
|---|---|
| Mstxt | StaticMsg/Dungeon |