AIDef:Action/IncreasePlayerMaxHeart: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino No edit summary |
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|type=Action | |type=Action | ||
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Increases the maximum number of hearts for the player. A heart appearing UI animation which takes about one second will play for each added heart. | |||
== DynamicInstParams == | == DynamicInstParams == | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| Value || Int || || | | Value || Int || || Number of hearts (not HP) to add | ||
|- | |- | ||
| IsMoveCenter || Bool || || | | IsMoveCenter || Bool || || Move the heart UI widget closer to the center of the screen | ||
|- | |- | ||
|} | |} |
Latest revision as of 13:42, 18 November 2018
AI definition | |
---|---|
Type | Action |
Increases the maximum number of hearts for the player. A heart appearing UI animation which takes about one second will play for each added heart.
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
Value | Int | Number of hearts (not HP) to add | |
IsMoveCenter | Bool | Move the heart UI widget closer to the center of the screen |
Derived definitions
Demo_IncreasePlayerMaxHeart (EventSystemActor)
No overridden parameters.