AIDef:Action/GetUpLinear: Difference between revisions

From ZeldaMods (Breath of the Wild)
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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=Action
|type=Action
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| CRBOffsetUnit || AITreeVariablePointer ||  ||
|-
|}


== StaticInstParams ==
== StaticInstParams ==

Latest revision as of 15:00, 22 October 2018

GetUpLinear
AI definition
Type Action

AITreeVariables

Name Type Default value Description
CRBOffsetUnit AITreeVariablePointer


StaticInstParams

Name Type Default value Description
RotCenterPos Vec3
ASName String
RootOffset Vec3


Derived definitions

起き上がり (Bokoblin_Red, やられ)

Name Value
RotCenterPos Vec3(x=0.0, y=0.0, z=0.0)
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

チャンス起き上がり (Wizzrobe, ふっとび)

Name Value
RotCenterPos Vec3(x=0.0, y=0.0, z=0.0)
ASName DownChanceTime
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

起き上がり (Wizzrobe, ふっとび)

Name Value
RotCenterPos Vec3(x=0.0, y=-0.5, z=0.0)
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

起き上がり (Bokoblin_Senior, やられ)

Name Value
RotCenterPos Vec3(x=0.0, y=0.0, z=0.0)
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

起き上がり (Bokoblin_Rapid, やられ)

Name Value
RotCenterPos Vec3(x=0.0, y=0.0, z=0.0)
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

起き上がり (Moriblin_Senior, やられ)

Name Value
RotCenterPos Vec3(x=0.0, y=0.0, z=0.0)
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=1.0)

起き上がり (Moriblin_Blue, やられ)

Name Value
RotCenterPos Vec3(x=0.0, y=0.0, z=0.0)
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=1.0)

起き上がり (Stal_Moriblin_Bone, やられ)

Name Value
RotCenterPos Vec3(x=0.0, y=0.0, z=0.0)
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=1.0)