AIDef:Action/ForceSetPlayerRestartPosAngle: Difference between revisions

imported>Leoetlino
import AI definitions from 1.5.0
 
Nebroc (talk | contribs)
mNo edit summary
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{AIDef
Forcefully sets the angle the Player respawns at using an actor, only used on Eventide Island, seems to be a variant of [[AIDef:Action/DemoForceSetPlayerSavePosAngle|DemoForceSetPlayerSavePosAngle]].{{AIDef
|name=ForceSetPlayerRestartPosAngle
|name=ForceSetPlayerRestartPosAngle
|type=Action
|type=Action
Line 8: Line 8:
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| UniqueName || String ||  ||  
| UniqueName || String ||  || Optional, used when an actor can have multiple instances on the map loaded at once, probably refers to the ''UniqueName'' parameter {{Check}}
|-
|-
| AnchorName || String ||  ||  
| AnchorName || String ||  || An actor name, specifically (?) ''ForceSetPosDirAutoSaveAnchor'' {{Check}}
|-
|-
|}
|}