AIDef:Action/AppearNumTargets: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
import AI definitions from 1.5.0
 
Nebroc (talk | contribs)
No edit summary
 
Line 1: Line 1:
{{AIDef
Shows a counter at the top right of the screen with a target icon and the value from the int Game Data flag, doesn't disappear automatically, use [[AIDef:Action/DisappearNumTargets|DisappearNumTargets]] for that.
 
Used during the Divine Beast Vah Medoh questline, the Horseback Archery and the Flight Range minigames.{{AIDef
|name=AppearNumTargets
|name=AppearNumTargets
|type=Action
|type=Action
Line 8: Line 10:
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| GameDataIntTargetCounter || String ||  ||  
| GameDataIntTargetCounter || String ||  || Name of the int Game Data flag whose value is displayed
If not set will just show 0
|-
|-
|}
|}

Latest revision as of 20:10, 23 October 2026

Shows a counter at the top right of the screen with a target icon and the value from the int Game Data flag, doesn't disappear automatically, use DisappearNumTargets for that.

Used during the Divine Beast Vah Medoh questline, the Horseback Archery and the Flight Range minigames.

AppearNumTargets
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
GameDataIntTargetCounter String Name of the int Game Data flag whose value is displayed

If not set will just show 0


Derived definitions

Demo_AppearNumTargets (EventSystemActor)

No overridden parameters.