AIDef:Action/AppearNumHeroSeal: Difference between revisions

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import AI definitions from 1.5.0
 
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{{AIDef
Shows a counter at the top right of the screen with the icon of a Divine Beast's emblem and the amount in the Player's inventory, doesn't disappear automatically, use [[AIDef:Action/DisappearNumHeroSeal|DisappearNumHeroSeal]] for that.{{AIDef
|name=AppearNumHeroSeal
|name=AppearNumHeroSeal
|type=Action
|type=Action
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! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| RelicPattern || Int ||  ||  
| RelicPattern || Int ||  || RelicPattern: 4 possible values:
 
* 0: Rudania's Emblem
 
* 1: Ruta's Emblem
 
* 2: Medoh's Emblem
 
* 3: Naboris's Emblem
 
Using any negative value or none will default to Rudania's Emblem, and any value higher than 3 to Naboris's Emblem
|-
|-
|}
|}

Latest revision as of 20:07, 23 October 2026

Shows a counter at the top right of the screen with the icon of a Divine Beast's emblem and the amount in the Player's inventory, doesn't disappear automatically, use DisappearNumHeroSeal for that.

AppearNumHeroSeal
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
RelicPattern Int RelicPattern: 4 possible values:
  • 0: Rudania's Emblem
  • 1: Ruta's Emblem
  • 2: Medoh's Emblem
  • 3: Naboris's Emblem

Using any negative value or none will default to Rudania's Emblem, and any value higher than 3 to Naboris's Emblem


Derived definitions

Demo_AppearNumHeroSeal (EventSystemActor)

No overridden parameters.