AIDef:Action/EventAppearGolfCount: Difference between revisions
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Shows a counter at the top right of the screen with the word "Hits:" and the | Shows a counter at the top right of the screen with the word "Hits:" and the value from an int Game Data flag, doesn't disappear automatically, use [[AIDef:Action/EventDisappearGolfCount|EventDisappearGolfCount]] for that. | ||
Used in the Boom Bam Golf minigame. | Used in the Boom Bam Golf minigame. | ||
Text seems to be defined at LayoutMsg/MiniGame_00.msbt in [[Message_archives]]. | |||
== DynamicInstParams == | == DynamicInstParams == | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| GameDataIntTargetCounter || String || || If not set will just show 0 | | GameDataIntTargetCounter || String || || Name of the int Game Data flag whose value is displayed | ||
If not set will just show 0 | |||
|- | |- | ||
|} | |} | ||
Latest revision as of 19:57, 23 October 2026
| AI definition | |
|---|---|
| Type | Action |
Shows a counter at the top right of the screen with the word "Hits:" and the value from an int Game Data flag, doesn't disappear automatically, use EventDisappearGolfCount for that.
Used in the Boom Bam Golf minigame.
Text seems to be defined at LayoutMsg/MiniGame_00.msbt in Message_archives.
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| GameDataIntTargetCounter | String | Name of the int Game Data flag whose value is displayed
If not set will just show 0 |
Derived definitions
Demo_AppearGolfCount (EventSystemActor)
No overridden parameters.