AIDef:Action/EventAppearCheckPointNum: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 4: | Line 4: | ||
}} | }} | ||
Shows a counter at the top right of the screen with an icon in similar fashion to the rupee counter, doesn't disappear automatically, use [[AIDef:Action/EventDisappearCheckPointNum|EventDisappearCheckPointNum]] for that. | Shows a counter at the top right of the screen with an icon in similar fashion to the rupee counter and the value of an int Game Data flag, doesn't disappear automatically, use [[AIDef:Action/EventDisappearCheckPointNum|EventDisappearCheckPointNum]] for that. | ||
== DynamicInstParams == | == DynamicInstParams == | ||
| Line 16: | Line 16: | ||
Using any other value will default to the deer | Using any other value will default to the deer | ||
|- | |- | ||
| GameDataIntTargetCounter || String || || If not set will just show 0 | | GameDataIntTargetCounter || String || || Name of the int Game Data flag whose value is displayed | ||
If not set will just show 0 | |||
|- | |- | ||
|} | |} | ||
Latest revision as of 20:13, 23 October 2026
| AI definition | |
|---|---|
| Type | Action |
Shows a counter at the top right of the screen with an icon in similar fashion to the rupee counter and the value of an int Game Data flag, doesn't disappear automatically, use EventDisappearCheckPointNum for that.
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IconType | Int | 3 possible values:
Using any other value will default to the deer | |
| GameDataIntTargetCounter | String | Name of the int Game Data flag whose value is displayed
If not set will just show 0 |
Derived definitions
Demo_AppearCheckPointNum (EventSystemActor)
No overridden parameters.