AIDef:Action/EventAddGameDataToRupeeAction: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
 
(One intermediate revision by the same user not shown)
Line 8: Line 8:
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| GameDataIntAddValueName || String || Add a flag value to the player's rupees. ||
| GameDataIntAddValueName || String ||  || Add a flag value to the player's rupees.
|-
|-
| IsSignInversion || Bool || Whether the added value should be positive or negative (''false'': positive; ''true'': negative||
| IsSignInversion || Bool ||  || Whether the sign (+ and -) of the flag's value should be inverted.
|-
|-
|}
|}

Latest revision as of 14:48, 9 January 2021

EventAddGameDataToRupeeAction
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
GameDataIntAddValueName String Add a flag value to the player's rupees.
IsSignInversion Bool Whether the sign (+ and -) of the flag's value should be inverted.

Derived definitions

Demo_AddGameDataToRupee (EventSystemActor)

No overridden parameters.