Translations:Difficulty scaling/237/en: Difference between revisions

From ZeldaMods (Breath of the Wild)
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Importing a new version from external source
 
(No difference)

Latest revision as of 12:16, 11 May 2020

<source lang="c++"> float points = 0.0; for (kill_flag : this->byml["flag"])

   int kill_count = GameData::getIntegerFlag(kill_flag["name"]);
   points += kill_count * kill_flag["point"];