Translations:Time/18/en: Difference between revisions

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Message definition (Time)
* The game timer is incremented by 0.0083333 × elapsed frames. Effectively, this means that 1 in-game minute = 1 real-life second.
* If Link hasn't received the ''The Isolated Plateau'' quest and if the current time is >= 165.0 (11:00), the time is forcefully set to 11:00. Effectively, this means that time will not get past 11:00 until the Great Plateau Tower is activated and the Old Man cutscene is triggered.
* If the timer reaches 360.0 (midnight), the game performs special checks. See the next section.
* A value called the '''blood moon timer''' is also incremented by 0.0083333 × elapsed frames.
  • The game timer is incremented by 0.0083333 × elapsed frames. Effectively, this means that 1 in-game minute = 1 real-life second.
  • If Link hasn't received the The Isolated Plateau quest and if the current time is >= 165.0 (11:00), the time is forcefully set to 11:00. Effectively, this means that time will not get past 11:00 until the Great Plateau Tower is activated and the Old Man cutscene is triggered.
  • If the timer reaches 360.0 (midnight), the game performs special checks. See the next section.
  • A value called the blood moon timer is also incremented by 0.0083333 × elapsed frames.