Translations:WorldMgr/12/en: Difference between revisions
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Revision as of 11:27, 10 May 2020
- (If field 0x14A is set to 99, WM_BloodyDay is set to true. AIDef:Action/SetBloodyMoonEnv uses this to force a Blood Moon to be scheduled. This feature appears to be unused.)
- If both Demo103_0 and Demo997_0 have not been played, time of day is reset to 78.75 (05:15).
- If AIDef:Action/AdvanceTime or anything else that changes time of day was called, the actual time is updated at this moment.
- #Midnight checks.