Nxargs: Difference between revisions
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imported>Leoetlino (create stubs for all known subsystems) |
imported>Leoetlino No edit summary |
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{{Subsystem infobox|name=nxargs|is_name_official=1|description=[Switch] Holds launch parameters (retrieved with nn::oe::TryPopLaunchParameter)|init_addr_switch150=0000007100901BA4}} | {{Subsystem infobox|name=nxargs|is_name_official=1|description=[Switch] Holds launch parameters (retrieved with nn::oe::TryPopLaunchParameter)|init_addr_switch150=0000007100901BA4}} | ||
Collects launch parameters (retrieved with nn::oe::TryPopLaunchParameter which is called each time with a 0x1000 byte buffer) and processes them as soon as the game has finished loading and if the current map isn't TitleMenu and isn't STAGESELECT, and if there is no active event. | |||
A [https://gist.github.com/leoetlino/da5eeea19ad628642240bf8d2701dc51 010 template for the launch parameter data format is available here]. | |||
[[Category: Internals]] | [[Category: Internals]] | ||
[[Category: Subsystems (BotW)]] | [[Category: Subsystems (BotW)]] |
Revision as of 19:50, 30 April 2019
Subsystem | |
---|---|
Official name | Yes |
Description | [Switch] Holds launch parameters (retrieved with nn::oe::TryPopLaunchParameter) |
Init function |
Switch 1.5.0: 0000007100901BA4 Wii U 1.5.0: ??? |
Debug only | No |
Collects launch parameters (retrieved with nn::oe::TryPopLaunchParameter which is called each time with a 0x1000 byte buffer) and processes them as soon as the game has finished loading and if the current map isn't TitleMenu and isn't STAGESELECT, and if there is no active event.
A 010 template for the launch parameter data format is available here.