GameDataMgr: Difference between revisions

imported>Leoetlino
imported>Leoetlino
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| 2 || Corresponds to reset type 1.
| 2 || Corresponds to reset type 1.


Set in [[AIDef:Action/EventOffWaitRevivalAction|action::EventOffWaitRevivalAction]] or from [[SaveSystem]] code (under specific cases when a save is being loaded).
Set from [[SaveSystem]] code (under specific cases when a save is being loaded), or more commonly from [[AIDef:Action/EventOffWaitRevivalAction|action::EventOffWaitRevivalAction]] (whenever a Blood Moon happens)
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|-
| 4 || Corresponds to reset type 2.
| 4 || Corresponds to reset type 2.
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