ActorFactory: Difference between revisions
Jump to navigation
Jump to search
imported>Leoetlino create stubs for all known subsystems |
imported>Leoetlino nothing much to say |
||
| Line 1: | Line 1: | ||
{{Subsystem infobox|name=ActorFactory|is_name_official=0|description=Holds a function pointer to the function that constructs a C++ actor by name.|init_addr_switch150=00000071006CB940}} | {{Subsystem infobox|name=ActorFactory|is_name_official=0|description=Holds a function pointer to the function that constructs a C++ actor by name.|init_addr_switch150=00000071006CB940}} | ||
[[Category: Internals]] | [[Category: Internals]] | ||
[[Category: Subsystems (BotW)]] | [[Category: Subsystems (BotW)]] | ||
Latest revision as of 19:39, 7 January 2019
| Subsystem | |
|---|---|
| Official name | No |
| Description | Holds a function pointer to the function that constructs a C++ actor by name. |
| Init function |
Switch 1.5.0: 00000071006CB940 Wii U 1.5.0: ??? |
| Debug only | No |