Help:Tools/wszst: Difference between revisions
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== Usage == | == Usage == | ||
* To decompress: <code>wszst decompress INPUT_FILE.sbactorpack OUTPUT_FILE.bactorpack</code> | * To decompress: <code>wszst decompress INPUT_FILE.sbactorpack OUTPUT_FILE.bactorpack</code>{{ch}} | ||
* To compress: <code>wszst compress INPUT_FILE.bfres OUTPUT_FILE.sbfres</code> | * To compress: <code>wszst compress INPUT_FILE.bfres OUTPUT_FILE.sbfres</code>{{ch}} | ||
Revision as of 18:21, 1 February 2019
| Author(s) | Wiimm |
|---|---|
| License | GPLv2 |
| Written in | C |
| Platform support | Cross-platform |
| Website | https://szs.wiimm.de/wszst/ |
wszst is a set of tools for Nintendo Wii formats, some of which are still used in modern Nintendo games. In particular, it is a fast and efficient Yaz0 (de)compression tool.
Setup
Download the latest version from the official website.