AIDef:Behavior/NeckRotateToPlayerAndNPC: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
(No difference)

Latest revision as of 18:13, 14 October 2018

NeckRotateToPlayerAndNPC
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
LimitDistance Float
LimitAngle Float
IsUseAwnSight Bool
UpdateInterval Int


Derived definitions

NeckRotateToPlayerAndNPC (Animal_Horse_A)

Name Value
LimitDistance 7.0
LimitAngle 1.0472
IsUseAwnSight True
UpdateInterval 10

NeckRotateToPlayerAndNPC (Dog)

Name Value
LimitDistance 7.0
LimitAngle 1.0472
IsUseAwnSight True
UpdateInterval 10

NeckRotateToPlayerAndNPC (Sunazarashi_B)

Name Value
LimitDistance 7.0
LimitAngle 1.0472
IsUseAwnSight True
UpdateInterval 10

NeckRotateToPlayerAndNPC (DomesticAnimalWait)

Name Value
LimitDistance 7.0
LimitAngle 1.0472
IsUseAwnSight True
UpdateInterval 10

NeckRotateToPlayerAndNPC (SunazarashiSP_C)

Name Value
LimitDistance 7.0
LimitAngle 1.0472
IsUseAwnSight True
UpdateInterval 10

NeckRotateToPlayerAndNPC (DomesticAnimal)

Name Value
LimitDistance 7.0
LimitAngle 1.0472
IsUseAwnSight True
UpdateInterval 10