AIDef:Behavior/AnimalUnitIgnoreStickXLimit: Difference between revisions

From ZeldaMods (Breath of the Wild)
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imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:12, 14 October 2018

AnimalUnitIgnoreStickXLimit
AI definition
Type Behavior

Derived definitions

AnimalUnitIgnoreStickXLimit (Rabbit)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Animal_Horse_A)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Boar)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Deer)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Dog)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Sunazarashi)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Fox)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Sunazarashi_B)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Squirrel)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (DomesticAnimalWait)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (SunazarashiSP_C)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Wolf)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Deer_MiniGame)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Bear)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (DomesticAnimal)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (SunazarashiSP)

No overridden parameters.

AnimalUnitIgnoreStickXLimit (Boar_MiniGame)

No overridden parameters.