AIDef:AI/WizzrobeCombatMove: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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Line 3: | Line 3: | ||
|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| IsWizzrobeInBattleAreaFlag || Bool || True || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
IsWizzrobeInBattleAreaFlag | Bool | True |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
DistY | Float | ||
RetryLength | Float | ||
MoveCountMin | Int | ||
MoveCountMax | Int | ||
MaxDistXZ | Float | ||
MinDistXZ | Float | ||
EscapeLength | Float | ||
IgnoreHideActionASName | String |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 | ||
AttPos | Vec3 |
Children
Name | Description |
---|---|
上昇隠れ | |
中行動 | |
消える | |
現れる |
Derived definitions
移動 (Wizzrobe, 戦闘)
Name | Value |
---|---|
DistY | 0.05 |
RetryLength | 3.0 |
MoveCountMin | 1 |
MoveCountMax | 1 |
MaxDistXZ | 12.0 |
MinDistXZ | 8.0 |
EscapeLength | 3.0 |
IgnoreHideActionASName | DownRecover |