AIDef:AI/PriestBossPhaseSecond: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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Line 3: | Line 3: | ||
|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| MetaAILife || Int || 10 || | |||
|- | |||
| MetaAIMaxLife || Int || 10 || | |||
|- | |||
| PriestBossMetaAIUnit || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== MapUnitInstParams == | == MapUnitInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
MetaAILife | Int | 10 | |
MetaAIMaxLife | Int | 10 | |
PriestBossMetaAIUnit | AITreeVariablePointer |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
PriestBossStartPhase | Int | 0 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ModeChangeLife | Int | ||
ModeChangeBlockTime | Float | ||
RespawnSpan | Float | ||
RespawnBaseSpace | Float | ||
RespawnBaseMoveTime | Float | ||
RespawnBaseInterval | Float | ||
SimAtkMax | Int | ||
BowEquipMax | Int | ||
SyncAtkMax | Int | ||
CircleFormRange | Float | ||
CircleFormRushWait | Float | ||
CircleFormRushInterval | Float | ||
CircleFormShootWait | Float | ||
CircleFormShootInterval | Float | ||
LineFormDistFromPlayer | Float | ||
LineFormSpace | Float | ||
LineFormRushWait | Float | ||
LineFormRushInterval | Float | ||
LineFormFallWait | Float | ||
LineFormFallInterval | Float | ||
PercentLifeTransition | Float | ||
PercentLifePrevious | Float |
Derived definitions
段階_分身 (Priest_Boss_MetaAI, Root)
Name | Value |
---|---|
ModeChangeLife | 50 |
ModeChangeBlockTime | 3.0 |
RespawnSpan | 90.0 |
RespawnBaseSpace | 2.0 |
RespawnBaseMoveTime | 0.4 |
RespawnBaseInterval | 0.4 |
SimAtkMax | 2 |
BowEquipMax | 3 |
SyncAtkMax | 3 |
CircleFormRange | 15.0 |
CircleFormRushWait | 5.0 |
CircleFormRushInterval | 0.0 |
CircleFormShootWait | 5.0 |
CircleFormShootInterval | 0.0 |
LineFormDistFromPlayer | 18.0 |
LineFormSpace | 3.0 |
LineFormRushWait | 2.0 |
LineFormRushInterval | 0.5 |
LineFormFallWait | 2.0 |
LineFormFallInterval | 0.5 |
PercentLifeTransition | 0.5 |
PercentLifePrevious | 0.75 |