AIDef:AI/PriestBossPhaseFinish: Difference between revisions
From ZeldaMods (Breath of the Wild)
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imported>Leoetlino |
(No difference)
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Revision as of 18:10, 14 October 2018
PriestBossPhaseFinishAI definition |
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Type |
AI |
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MapUnitInstParams
Name |
Type |
Default value |
Description
|
PriestBossStartPhase |
Int |
0 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
StartDemoDelayFrames |
Float |
|
|
PercentLifeTransition |
Float |
|
|
PercentLifePrevious |
Float |
|
|
Derived definitions
段階_終了 (Priest_Boss_MetaAI, Root)
Name |
Value
|
StartDemoDelayFrames |
5.0
|
PercentLifeTransition |
0.0
|
PercentLifePrevious |
0.0
|