AIDef:AI/PriestBossCircleFormationRush: Difference between revisions
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imported>Leoetlino |
(No difference)
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Revision as of 18:10, 14 October 2018
PriestBossCircleFormationRushAI definition |
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Type |
AI |
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StaticInstParams
Name |
Type |
Default value |
Description
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HomingAttackTime |
Float |
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Children
Name |
Description
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分身消す |
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待機 |
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攻撃 |
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攻撃前 |
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攻撃後 |
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陣形作成_消える |
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陣形作成_現れる |
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陣形作成後待機 |
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Derived definitions
円陣突進 (Priest_Boss_ShadowClone, シンクロモード)
Name |
Value
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HomingAttackTime |
0.5
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円陣突進 (Priest_Boss_ShadowClone_Real, シンクロモード)
Name |
Value
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HomingAttackTime |
0.5
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