AIDef:AI/PreyDeadCauseSelector: Difference between revisions

From ZeldaMods (Breath of the Wild)
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imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:10, 14 October 2018

PreyDeadCauseSelector
AI definition
Type AI

Children

Name Description
落下
通常

Derived definitions

死亡 (Rabbit, 死亡)

No overridden parameters.

死亡 (Pigeon, 死亡)

No overridden parameters.

死亡 (Boar, 死亡)

No overridden parameters.

死亡 (Deer, 死亡)

No overridden parameters.

死亡 (Sunazarashi, 死亡)

No overridden parameters.

死亡 (Fox, 死亡)

No overridden parameters.

死亡 (Squirrel, 死亡)

No overridden parameters.

死亡 (LittleBird, 死亡)

No overridden parameters.

死亡 (Duck, 死亡)

No overridden parameters.

死亡 (Wolf, 死亡)

No overridden parameters.

死亡 (Hawk, 死亡)

No overridden parameters.

死亡 (Deer_MiniGame, 死亡)

No overridden parameters.

死亡 (Bear, 死亡)

No overridden parameters.

死亡 (SunazarashiSP, 死亡)

No overridden parameters.

死亡 (Boar_MiniGame, 死亡)

No overridden parameters.

死亡 (Heron, 死亡)

No overridden parameters.