AIDef:AI/NPCReaction: Difference between revisions

From ZeldaMods (Breath of the Wild)
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imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:10, 14 October 2018

NPCReaction
AI definition
Type AI

DynamicInstParams

Name Type Default value Description
ReactionId Int
IsReceiveInterest2 Bool
MessageId String
StaggerDir Vec3
GazeASName String


Children

Name Description
よろける
吹き出し
注視する

Derived definitions

Reaction (NpcHearts, Root)

No overridden parameters.

Reaction (NpcRunner, Root)

No overridden parameters.

Reaction (Npc, Root)

No overridden parameters.

Reaction (NpcTripMaster, Root)

No overridden parameters.

Reaction (Npc_Gerudo_Queen, Root)

No overridden parameters.

Reaction (NpcTravelerWarrior, Root)

No overridden parameters.

Reaction (NpcTravelerRider, Root)

No overridden parameters.

Reaction (Assassin, Root)

No overridden parameters.

Reaction (NpcTravelerWarriorRider, Root)

No overridden parameters.

Reaction (NpcHorseReceptionist, Root)

No overridden parameters.

Reaction (NpcStrangeBeacon2, Root)

No overridden parameters.

Reaction (NpcUseBasicSignal, Root)

No overridden parameters.

Reaction (NpcVisibleTogglable, Root)

No overridden parameters.

Reaction (NpcTebaTraining, Root)

No overridden parameters.

Reaction (NpcMamonoShop, Root)

No overridden parameters.

Reaction (NpcWarrior, Root)

No overridden parameters.

Reaction (NpcChaseBlueFire, Root)

No overridden parameters.

Reaction (NpcTraveler, Root)

No overridden parameters.

Reaction (NpcArtist, Root)

No overridden parameters.

Reaction (NpcClerk, Root)

No overridden parameters.

Reaction (NpcUmayadoMaster, Root)

No overridden parameters.